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Wednesday, 29 September 2021

Splatter, 3D and hardware

Having recently finished a video for Vimeo (https://vimeo.com/616793028) about dot distribution and positive and negative 3D space that used old school 3D glasses (and why not?) I came to the conclusion that one of the most interesting bits about the project had been the use of a decidedly old fashioned rack sampler. In my case it is an Akai S2000, I have a more upmarket S3000XL, but the stripped nature of the S2000 has always been more attractive to work with. I love sampling drum machines MPCs but the way that a rack sampler assumes you want to map to a keyboard every time and the detuning that causes makes for many happy accidents. I have a couple of these, one of which has been heavily modded by Circuitbenders (sample grinding pictured) well worth the cost for the sonic madness (https://www.circuitbenders.co.uk/synthmod/S2000.htmland myself. (Gotek and SCSI2SD) and the one pictured which has had a new screen and will have a Gotek fitted in due course. Sequencing is from the Korg SQ64 which is a lot of fun with loads of potential for randomness. I always feel that the S2000 get you closer to the ones and zeros of sound, because whilst the assumption is you might want to record a grand piano it will also cope with short (although not too short) samples and can spit them out fast, plus it always manages to sound clean and punchy. Despite what you may have read it handles wavs no problem, but I have to use an old mac running C6 if I want to transfer samples digitally from more modern instruments. 







Maps of Flatter Worlds

My video work is an attempt to make animated paintings with audio, which fits within the cannon of abstraction. Hence the revisiting of a pa...