Other information

Monday, 23 November 2020

Metro_V03_pt02_1080p

 https://vimeo.com/482681479


Part two here, now it is back to the parked Waveform project and the Akai S2000 with hand drawn sounds inspired in part by Daphne Oram

Metro_V09c_pt01_1080p

 https://vimeo.com/482681479


A companion piece to CORONASCOPE. Inspired by walking through the countryside and hitting the mindless calm repetition of one foot in front of the other moving through a landscape of incredible complexity, where everything is unique but slightly different, grouped together in sets by consciousness. I had also been reading a lot about the birth of techno in Detroit and was struck by the parallels between the urban and rural landscapes. The nature of techno with seemingly endless repetition but subtle complexity connects seamlessly with the fractals of nature. Now live on Vimeo part 2 to follow

Saturday, 29 August 2020

The hand drawn 'Waveform, project looks as if it will have to take a back seat as part two of my lockdown piece is taking shape. The combination of listening to lots of Detroit techno with its formal structures and taking long country walks inspired me to look at how far the environment can be restructured in a formal grid and still retain its organic nature. 
 

Wednesday, 22 April 2020

Kaleidoscope

Due to the somewhat surreal nature of life during lockdown and in a response to it I am currently working on a new video ('WaveForm' is on hold, about 75% completed). This creeping through the looking glass slow motion car crash that is the Covid 19 crisis just too bigger emotional sink hole to ignore (...and I had the digital equivalent of off-cuts to use up). The project has three angles, a computer simulation of the virus, a faux word search and a Kaleidoscope. Hoping to use some natural sound in the audio but that will depend on circumstances, currently the soundtrack is using sequenced guitar samples, but they have been shifted so far from the source as to be almost unrecognisable. I am trying to dispense entirely with rhythm in the audio and move towards a fractured but smooth audio texture only. 

Wednesday, 5 February 2020

WaveForm


A new video is taking shape. Sitting somewhere between drawing and sampling, this project uses some of the knowledge I acquired back in 2010 /11 when I made software driven drawing tools to make animations as part of BT Storytellers project (what a long time ago the 2012 Olympics seem now, talk about the past being another country…). For this project I am drawing individual waveforms and sequencing them with a drum machine.  






Monday, 14 October 2019

SUDDENLY Mushrooms

The excellent and innovative digital magazine SUDDENLY Mushrooms issue 2 is out today, well worth downloading from here http://ffangai.co.uk/suddenlymushrooms/ modesty precludes me from suggesting you start with article 21, as there are a number of fascinating areas covered ranging from the politics of Central America to our collective conscious connection with woodlands,

oh and 'Inbetween Albert Oehlen' gets a look in as well.

Sunday, 15 September 2019

Drift_Two_V09



A 2 minute 8 second video piece about drift and displacement. The starting point for this piece was a black square on a white background. I wrote an algorithm to draw the square with varying degrees of accuracy using the positions of the corner vertex as the main variable and applying varying degrees of drift or variance from a square towards a trapezoid. The shape was textured using a subset of rules from the main drift number, the programme could pick a seed from the evolving maximum and minimum numbers and draw each frame from this. In part because the calculation times became long I restricted the frame rate and used Adobe After Effects to in-between the frames to reach the desired two minutes eight seconds, this process introduced a number of digital artefacts. The sequence was used as a displacement map to add depth, the audio is built around three chords that change under a sustained chord.

See it here https://vimeo.com/301343371

Maps of Flatter Worlds

My video work is an attempt to make animated paintings with audio, which fits within the cannon of abstraction. Hence the revisiting of a pa...